One of the truisms about Bethesda games, and I love them for it, is that they look hilariously bad in third-person. The default first-person perspective? You can almost hear the deep voiceover booming "epic fantasy adventure!" Stick it in third person, and almost immediately the voice transforms into yakety sax music as your avatar stiffly bumbles o'er the landscape.
There are already, of course, a ton of Skyrim mods that make various tweaks to the third-person view (here's the best of the best Skyrim: SE mods). The big deal with the True Directional Movement mod (first clocked by Eurogamer) is not just that it allows full 360° movement, though this is the core feature. It's ended up layering a bunch of other additions on top to make it feel like a more contemporary third person action game: such as, for example, a target lock which can also be used for aiming projectiles. slot
"The mod began as a small SKSE plugin which introduced the core feature: true directional '360°' movement," writes creator Ersh. "Then I realized that it needed a custom target lock component, because the available mods wouldn’t play right with it. Still, my vision couldn't be 100% realized with the use of current mods, so I kept adding more custom features that I felt were still related either to the core idea, or to the other, already included changes. I tried to make each of them feel like it fits the vanilla game as much as possible."